Players
4 / 200
peak 114 today
Entry
Whitelist
application
Framework
QBCore
Age
18+
Language
Norwegian
Since
Unknown

Trailer and images: FutureRP.no's own published material.
Our verdict
QBCoreSerious / whitelistedA mid-sized Norwegian-language server running serious whitelisted roleplay on QBCore. Worth the application if you want depth over drop-in play.
In-depth reviewA newer, consequence-driven 18+ city pitching itself as a fresh standard for Norwegian FiveM.ReadClose
FutureRP calls itself "Et friskt pust i Norsk FiveM" (a fresh breath in Norwegian FiveM), and the whole server is "skreddersydd for å belønne gjennomtenkt rollespill" (tailored to reward thoughtful roleplay). The hook is consequence: "krim, økonomi og juss der valg faktisk får konsekvenser" (crime, economy and law where choices actually have consequences). It is one of the busiest Norwegian servers by live count and daily peak, and it has grown fast off a clear serious-RP promise.
/ The pitch: choices that stick
Where a lot of servers advertise features, FutureRP advertises a philosophy. Staff play in-world alongside members, and the ruleset is built to make actions carry weight: RDM, VDM, FailRP, powergaming, metagaming and NVL are all banned, "hybrid characters" who flip between law and crime are prohibited, criminal actions are capped at eight participants, and shops and banks have cooldowns to keep the economy from being farmed. It is a framework designed to protect story over chaos.
/ Getting in
18+ and whitelisted, with a four-step entry: submit an application in Discord, the team reviews it, you sit an interview with a verification agent, then you are approved. Age is verified as part of onboarding. It is a real gate, not a formality, and it is the mechanism behind the server's consequence-first identity.
/ Systems and creature comforts
The feature list leans into an interactive economy: player-owned gas stations with dynamic pricing, narcotics and weapon air-drops, a race track, tier-4 house robberies and a reworked jewelry system, plus the usual jobs and company mechanics. Around the game sits a full community stack: a Discord (discord.futurerp.no), a new forum and a streamer widget on the homepage. Supporter tiers (roughly EUR 15-75/month) grant queue priority, extra character slots and cosmetic perks such as an in-game BOOMBOX.
/ One honest caveat
It is a relatively new project (its rules reference early-2026 dates), so it does not have the multi-year lineage or the published community figures that Project NXT does. Framework is not stated outright on the site, but its own developer recruitment asks for "Lua/QBCore expertise," which points firmly at a QBCore base. Treat the framework as near-certain rather than officially confirmed.
“Where a lot of servers advertise features, FutureRP advertises a philosophy.”
The verdict
The strongest pick if you want serious, consequence-driven 18+ RP and do not mind that the community is younger. The ruleset and application do real work.
Sourcesfuturerp.nofuturerp.nofuturerp.nogtaboom.comdiscord.futurerp.no
How busy it really is
114
peak players
27
average
200
slots
Staff on the team
How you get in
Apply- 01
Apply in Discord
No web form
- 02
Team reviews it
Written, before anyone talks to you
- 03
Interview
One of six verification agents
- 04
Approved
Age verified, 18+
What is sold, and what it buys
Supporter
€15/mnd
15 queue points
- Tier-coloured Discord role
- Dev peeks
- 1 extra character slot
- /autokeys
Pluss
€25/mnd
30 queue points
- 2 extra character slots
- Priority ticket support
Premium
€50/mnd
80 queue points
- 3 extra character slots
- Own BOOMBOX item in game
- Exclusive premium channel
Vouch 1 player a month past the written application, straight to interview
Elite
€75/mnd
150 queue points
- Direct feedback channel to the developers
Queue priority higher than staff, plus a second monthly vouch
Euro-priced on an all-Norwegian server. 30 active supporters today.
Robbery cooldowns
Shop
2x per 24h
Pharmacy
24h
Jewellery
48h
Money transport
48h
Bank
72h
Heat hits everyone involved. Crime caps at 8, scouts included.
The receiptsAll 53 verified factsEvery claim checked against its own sources. Self-reported ones are labelled.OpenClose
The pitch, and what runs under it
What it is
FutureRP positions itself as "a fresh breath in Norwegian FiveM", explicitly built around thoughtful roleplay with staff who play alongside members, and crime/economy/law where choices carry consequences.
Show the evidenceHide the evidence
Homepage hero: "Et friskt pust i Norsk FiveM" ("A fresh breath in Norwegian FiveM") and "FutureRP er skreddersydd for å belønne gjennomtenkt rollespill. Med staff som medspillere, krim, økonomi og juss der valg faktisk får konsekvenser." ("FutureRP is tailor-made to reward thoughtful roleplay. With staff as fellow players, crime, economy and law where choices actually have consequences.") Footer repeats: "Et friskt pust i Norsk FiveM. Skreddersydd for gjennomtenkt rollespill." The /team page adds the ambition: "Vi er et dedikert team som jobber sammen for å skape Norges beste rollespillopplevelse." ("We are a dedicated team working together to create Norway's best roleplay experience.")
The published roadmap names six planned features: player-owned petrol stations with dynamic fuel prices, expanded business functions, air drops, a race track, tier-4 house robberies, and a jewellery system overhaul.
server's own claimfuturerp.noShow the evidenceHide the evidence
Homepage "FUTURE ROADMAP / Hva planlegges? Sniktitt på hva vi jobber med!" ("What is planned? A sneak peek at what we are working on!"). Items with their sub-bullets: "Spillereide bensinstasjoner" (player-owned petrol stations): "Kjøp og selg drivstoff", "Dynamiske priser, live på tavle ved stasjonen" (dynamic prices, live on a board at the station), "Kontroller drivstoffmarkedet" (control the fuel market). "Nye bedriftsfunksjoner" (new business functions): "Flere oppdrag for bedrifter", "Mer sentrert ingame", "Ny bedrift, mer konkurranse". "Air Drops fra lufta": "Narkotika, ransutstyr, våpen og mer", "Levert rett fra himmelen", "Konfliktskapende" (conflict-creating). "Racerbane" (race track): "Konkurrer mot andre", "Lei eller bruk egen bil", "Racerbil, drift, gokart". "High tier ran": "Tier 4 husran" (tier 4 house robbery), "Høy risiko, høy gevinst", "Våpen, ammo, god loot". "Overhaul av smykkesystem" (jewellery system overhaul): "Chains, klokker som items", "Smykker med reell verdi", "Ran andre spillere". Note these are planned, not shipped.
The live server is confirmed running, Norwegian-locale, on a 200-slot cap with 504 resources, GTA build 3258, OneSync enabled, managed via txAdmin 8.0.1.
server's own claimplay.futurerp.noShow the evidenceHide the evidence
http://play.futurerp.no:30120/info.json vars: locale = nb-NO, sv_maxClients = 200, onesync_enabled = true, sv_enforceGameBuild = 3258, sv_scriptHookAllowed = false, sv_pureLevel = 0, sv_enforceSteamAuth = false, txAdmin-version = 8.0.1, tags = "norsk, norwegian, rp, futurerp, future", sv_projectName = "^5FutureRP.no", sv_projectDesc = "En ny standard innenfor FiveM rollespill!" ("A new standard within FiveM roleplay!"). 504 resources loaded. Sizable sv_poolSizesIncrease (FragmentStore 14000, TxdStore 26000) indicates heavy custom asset load.
Jobs, property, crime
What you will do
Det er ikke tillatt a overfore verdier til andre karakterer dersom man planlegger a do eller forlate serveren
server's own claimfuturerp.noShow the evidenceHide the evidence
"Det er ikke tillatt å ta ut, overføre eller bruke midler fra bedriftskasser til egen eller andres karakter for personlig vinning. Bedriftsmidler skal kun benyttes til reelle bedriftskostnader som ikke kan forfalskes eller misbrukes. Bonus til ansatte er begrenset til maks 10 000 kr per uke per ansatt." ("It is not permitted to withdraw, transfer or use funds from business tills to your own or others' characters for personal gain. Business funds must only be used for genuine business costs that cannot be falsified or misused. Bonus to employees is limited to a maximum of 10,000 kr per week per employee.") Also an anti-value-transfer rule: "Det er ikke tillatt å overføre verdier til andre karakterer dersom man planlegger å dø eller forlate serveren." ("It is not permitted to transfer values to other characters if you plan to die or leave the server.") Per the changelog this was added 18.05.2026 as "RP Regler: Bruk av bedriftsmidler".
FutureRP's published ruleset prohibits withdrawing, transferring or spending business-till funds for personal gain; business funds may only go to genuine business costs that cannot be falsified or abused, and employee bonuses are capped at 10,000 kr per wee...
server's own claimfuturerp.noShow the evidenceHide the evidence
k per employee (rule added per the site's changelog on 18.05.2026). Rules: "Det er ikke tillatt å ta ut, overføre eller bruke midler fra bedriftskasser til egen eller andres karakter for personlig vinning. Bedriftsmidler skal kun benyttes til reelle bedriftskostnader som ikke kan forfalskes eller misbrukes. Bonus til ansatte er begrenset til maks 10 000 kr per uke per ansatt." The rules changelog dates this rule to 18.05.2026. Separately, transferring assets to other characters when you plan to die or leave the server is banned, and "Tvinge verdier ut av bank/bolig/bedrift" (forcing values out of a bank/home/business) is listed as powergaming. This is one of the clearest economy-integrity signals on the server.
Property, vehicle ownership and a vehicle aftermarket are all present: housing, garages, rentals, parking, dealerships, mechanic tuning, mileage tracking and fuel.
server's own claimservers.fivem.netShow the evidenceHide the evidence
Manifest: future_properties, future_garages, future_rentals, future_parking, future_vehicles, future_vehpersist, future_vehicle_recovery, future_impound_monitor, future_flatbed, future_ugmekaniker (underground mechanic), future_emergencyvehshop, plus jg-dealerships, jg-mechanic, jg-vehiclemileage, cdn-fuel, xnr-rental, evolent_boosting (vehicle boosting/theft contracts), and MLOs future_mlo_dynasty8 (Dynasty 8 real estate), cfx-mxc-realestateagency, cfx-gabz-impound and the rm_little_broker housing bundle. jg-vehiclemileage implies wear/mileage economics on owned cars.
The ones that change how you play
Rules that bite
Criminal activity is capped at 8 participants, motorcycles are banned during robberies and drug sales, voluntary hostages are banned, and scouts/radio operators count toward the participant cap.
server's own claimfuturerp.noShow the evidenceHide the evidence
"Det er tillatt med maks 8 deltakere i kriminelle handlinger. Videresending av informasjon til eller mellom karakterer (spaning og radiokommunikasjon) vil regnes som en person i den aktuelle handlingen. Frivillige gissel er ikke tillatt." ("A maximum of 8 participants is permitted in criminal acts. Forwarding information to or between characters (scouting and radio communication) will count as a person in the act in question. Voluntary hostages are not permitted.") "Bruk av motorsykkel er ikke tillatt under ran eller narkotikasalg, dette inkluderer også tredjepart." ("Use of motorcycles is not permitted during robberies or drug sales, this also includes third parties.") "Ransutbytte skal holdes på minst én person inntil scenarioet er ferdig." ("Robbery proceeds must be held on at least one person until the scenario is over.")
Robberies are governed by a published "heat" cooldown table per robbery type: shop 2x per 24h, pharmacy 24h, jewellery 48h, money transport 48h, bank 72h, and heat applies to every player involved.
server's own claimfuturerp.noShow the evidenceHide the evidence
Rules table under Kriminelle handlinger: "Det er ikke tillatt å gjennomføre et ran dersom du har heat. Heat gjelder for alle involverte spillere i ranet. Heat gjelder for hvert enkelt ran og er følgende:" ("It is not permitted to carry out a robbery if you have heat. Heat applies to all players involved in the robbery. Heat applies to each individual robbery and is as follows:") Ran/Heat: Butikk = "2x pr 24 timer"; Apotek = "24 timer"; Juvel = "48 timer"; Pengetransport = "48 timer"; Bank = "72 timer". Also a police-response rule: "Gi politiet mulighet til å ankomme ransstedet før du drar. Forsøk og å kontakte politiet gjennom /112a dersom de ikke kommer. Dersom de ikke møter innen 10 minutter etter ranet er fullført står du fritt til å reise fra stedet." ("Give the police an opportunity to arrive at the robbery site before you leave. Also try to contact the police through /112a if they do not come. If they do not show up within 10 minutes after the robbery is completed, you are free to leave the location.") This heat system was added 18.05.2026 per the changelog.
The New Life Rule is graduated by weapon type rather than binary, and imposes a 1-hour lockout from re-entering the same scenario after being downed.
server's own claimfuturerp.noShow the evidenceHide the evidence
"Dersom du blir downet av slag, slagvåpen eller lignende ikke-dødelig våpen kan du spille på store deler av hendelsen som ledet opp til at du ble downet." ("If you are downed by blows, blunt weapons or similar non-lethal weapons you can roleplay large parts of the event that led up to you being downed.") "Blir du downet av stikk- eller skytevåpen kan du huske små deler av hendelsen, bruk skjønn." ("If you are downed by stabbing or firearms you can remember small parts of the event, use discretion.") "Dersom du ble downet i et politi vs krim scenario kan du spille på hendelsen i sin helhet." ("If you were downed in a police vs crime scenario you can roleplay the event in its entirety.") "Dersom du blir downet til en bug eller uten å ta skade av en motspiller kan du huske alt." ("If you are downed by a bug or without taking damage from an opponent you can remember everything.") "Dersom du blir downet i et scenario kan du ikke involvere deg i samme scenario på nytt før det har gått 1 time." ("If you are downed in a scenario you cannot involve yourself in the same scenario again until 1 hour has passed.") The changelog dates the stab/firearm partial-memory change to 07.02.2026: previously you could remember nothing at all.
Corruption by police and paramedics is banned by default and requires staff approval; the forum hosts a dedicated "Corruption Application" form for this.
Show the evidenceHide the evidence
Rules section 06 Korrupsjon i nødetater, in full: "Politi og AMK kan ikke drive med kriminalitet eller korrupsjon, med mindre det er godkjent av staff." ("Police and AMK [ambulance service] cannot engage in crime or corruption unless it is approved by staff.") The forum's forms section includes a corruption application category requiring approval to play corrupt characters, which corroborates the process is live rather than nominal.
Interfering with an in-progress robbery as a third criminal party requires prior staff approval via /report or ticket, a rule added 18.05.2026.
server's own claimfuturerp.noShow the evidenceHide the evidence
"Det er ikke tillatt å rykke inn på pågående ran for å ta over scenarioet som kriminell part uten godkjennelse fra staff. Godkjennelse kan gis ved en begrunnet forklaring gjennom /report eller ticket før innblanding finner sted." ("It is not permitted to move in on an ongoing robbery to take over the scenario as a criminal party without approval from staff. Approval can be given via a reasoned explanation through /report or ticket before the interference takes place.") Changelog, 18.05.2026: "Kriminelle handlinger: Innrykk og heat - Innrykk på pågående ran er begrenset. Ran skal ikke gjøres med heat; egen cooldown per ran-type." Also: "Tjenesteutstyr skal ikke stjeles eller gis til andre enn nødetater. For eksempel: ammunisjon, vester, tjenestevåpen og medisinsk utstyr." ("Service equipment must not be stolen or given to anyone other than emergency services. For example: ammunition, vests, service weapons and medical equipment.")
Pocket-wiping is banned and looting is discretionary, a rule added 15.02.2026.
server's own claimfuturerp.noShow the evidenceHide the evidence
"Pocketwipe er ikke tillatt. Looting av andre spillere skal skje med skjønn, tenk over hva du tar og hvorfor. Ikke ta gjenstander som mobiltelefoner uten en god grunn." ("Pocketwipe is not permitted. Looting of other players must be done with discretion, think about what you take and why. Do not take items such as mobile phones without a good reason.") Changelog dates this addition to 15.02.2026.
The age limit is 18, stated in the rules with no exceptions.
server's own claimfuturerp.noShow the evidenceHide the evidence
Rules, section "Grunnleggende regler": "Det er 18 års aldersgrense på Future RP. Du må ha fylt 18 for å kunne søke deg inn på Future." (There is an 18-year age limit on Future RP. You must have turned 18 to be able to apply to Future.)
Vipps is used for two checks: that you are 18+, and that the name on your application matches your verified legal identity.
Show the evidenceHide the evidence
Terms state the verification is used to "Sjekke at du er gammel nok (18 år)" and "Kontrollere at navnet i søknaden stemmer med din verifiserte identitet." (Check that you are old enough (18), and check that the name in the application matches your verified identity.) The privacy policy shows this as a percentage: "Resultat av navnesjekk mot whitelistsøknad (samsvar i prosent)" (result of name check against the whitelist application, match in percent). So applicants must give a real full name in the application, and it is machine-compared against Vipps.
Beyond the whitelist itself, entry requires a Discord account, a valid Rockstar license with GTA 5, and a Steam account, and you may hold only one account.
Show the evidenceHide the evidence
Terms: "For å bruke FutureRP trenger du en godkjent whitelistsøknad, Discord bruker, gyldig Rockstar lisens med GTA 5 og Steam bruker." (To use FutureRP you need an approved whitelist application, Discord user, valid Rockstar license with GTA 5, and Steam user.) Also: "Du skal bare ha en bruker." (You shall have only one user.) The SteamID requirement matches the SteamID collected in the application.
) and drop the FiveM link (https://servers.fivem.net/servers/detail/96g9za), which is unretrievable (API 404) and supports nothing. Also drop or independently verify the unsupported claim that
Show the evidenceHide the evidence
Rules: "Det er tillatt med maks 8 deltakere i kriminelle handlinger. Videresending av informasjon til eller mellom karakterer (spaning og radiokommunikasjon) vil regnes som en person i den aktuelle handlingen. Frivillige gissel er ikke tillatt." (Max 8 participants in criminal acts; relaying information between characters, i.e. scouting and radio comms, counts as one person in the act; voluntary hostages are not permitted.) Motorcycles are banned during robberies and drug sales, including for third parties. A future_gissel (hostage) script is present in the manifest.
Robbers must give police a chance to reach the scene before leaving, and attempt contact via /112a if police do not show up. If police have not arrived within 10 minutes of the robbery completing, the robbers are free to leave.
server's own claimfuturerp.noShow the evidenceHide the evidence
Robbery proceeds must also be held on at least one person until the scenario ends. Rules: "Gi politiet mulighet til å ankomme ransstedet før du drar. Forsøk og å kontakte politiet gjennom /112a dersom de ikke kommer. Dersom de ikke møter innen 10 minutter etter ranet er fullført står du fritt til å reise fra stedet." Also "Ransutbytte skal holdes på minst én person inntil scenarioet er ferdig" (robbery proceeds must be held on at least one person until the scenario ends), which prevents instantly banking the loot.
Rules are standard-strict serious-RP: RDM, VDM, FailRP, powergaming, metagaming and NVL banned, with concrete crime-balancing limits including a maximum of 8 participants per criminal activity and per-type heat cooldowns between robberies.
Show the evidenceHide the evidence
Rules page emphasises mature, realistic roleplay based on "sunn fornuft" (common sense) and credible, consistent character development where behavioural changes must be well-motivated. Max 8 participants in criminal activities; "heat" cooldowns between robberies by type. Players must follow Twitch TOS at all times. ToS: "Cheats, exploits og programvare som gir urettferdig fordel er ikke tillatt. Trakassering, diskriminering og dårlig oppførsel tolereres ikke."
What is sold, and what it buys
Money and perks
Monetisation is a four-tier monthly subscription priced in euros: Supporter €15, Pluss €25, Premium €50 (marked "Best verdi"), Elite €75 per month, sold via Tebex.
Show the evidenceHide the evidence
Homepage "Støtt serveren / Velg ditt nivå" ("Support the server / Choose your level"): "Støtt utviklingen av FutureRP og få fordeler tilbake. Jo høyere nivå, desto flere goder." ("Support the development of FutureRP and get benefits back. The higher the level, the more perks.") Prices shown as €15/€25/€50/€75 "/mnd" (per month). Premium is badged "Best verdi" ("Best value"). Buttons link to store.futurerp.no/package/7133991 through /7133994 and store.futurerp.no/category/supporter; store.futurerp.no 301-redirects to future-rp.tebex.io. Euro pricing on an all-Norwegian site is notable (Tebex default rather than NOK).
FutureRP's own tier cards list Køpoeng of 15/30/80/150 and state Elite grants 'Høyest mulig køprioritet, høyere enn staff'
server's own claimfuturerp.noShow the evidenceHide the evidence
Homepage tier cards list "Køpoeng" (queue points): Supporter 15, Pluss 30, Premium 80, Elite 150. Elite perk: "Høyest mulig køprioritet, høyere enn staff" ("Highest possible queue priority, higher than staff"). Other perks by tier: Supporter gets "Discord-rolle i tier-farge" (tier-coloured Discord role), "Dev peeks", "Spesiell takk på nettsiden" (special thanks on the website), "1 ekstra karakterslot" (1 extra character slot), "Eksklusiv supporter-kanal", and "/autokeys - tar automatisk ut og inn nøkler i egne biler" (automatically takes keys in/out of your own cars). Pluss adds 2 extra character slots and "Prioritert ticket support". Premium adds 3 extra character slots, an exclusive premium channel, and "Eget BOOMBOX item ingame. Spill av musikk hvor som helst!" (own BOOMBOX item ingame, play music anywhere). Elite adds "Direkte feedback-kanal til utviklerne" (direct feedback channel to the developers).
Premium (€50/mo) and Elite (€75/mo) subscribers can "vouch" for players, letting those players skip the written application and go straight to interview: a paid bypass of part of the whitelist funnel.
server's own claimfuturerp.noShow the evidenceHide the evidence
Premium perk: "Gå god for 1 spiller/mnd*" ("Vouch for 1 player/month*"). Elite perk: "Gå god for 1 ekstra spiller/mnd*" ("Vouch for 1 extra player/month*"). The asterisk footnote reads: "* Ved å gå god for en spiller slipper de å sende søknad, og vil kunne gå rett til intervju." ("* By vouching for a player, they avoid sending an application and will be able to go straight to interview.") The interview step is retained, so it is a partial rather than total bypass, but it is a monetised route into a whitelist the server otherwise presents as merit-based.
The store is a Tebex webstore: store.futurerp.no issues a 301 redirect to future-rp.tebex.io.
Show the evidenceHide the evidence
Verified by following the redirect with curl: https://store.futurerp.no -> 301 -> https://future-rp.tebex.io/. Important disambiguation for a directory: futurerp.tebex.io, futureshop.tebex.io and futurerp-store.tebex.io are DIFFERENT stores belonging to other servers, and search engines conflate them with the Norwegian FutureRP. The 'imports, one-of-ones, MLOs, customized guns' and 'non-pay-to-win, purely cosmetic' copy that surfaces in search results belongs to those other stores, NOT to futurerp.no, and must not be attributed to it.
FutureRP advertises queue points on an escalating scale across its four paid tiers: 15 (Supporter, EUR15/mnd), 30 (Pluss, EUR25/mnd), 80 (Premium, EUR50/mnd), and 150 (Elite, EUR75/mnd).
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Elite's listed benefits state "Hoyest mulig koprioritet, hoyere enn staff" (highest possible queue priority, higher than staff). On a whitelisted server, this is the most material paid advantage on offer: priority access to the city when it is full. All figures are self-reported by the server's own pricing page as of July 2026 and are not independently verified. Changes from the original: drop the "future_queue resource is present in the manifest" detail (unverifiable, no manifest retrievable); drop the "200-slot" figure (unsupported by any cited source); drop the FiveM citation https://servers.fivem.net/servers/detail/96g9za (returns no data, API 404s); change "grant" to "advertises" and add the self-reported attribution, since only the seller's own sales page attests to this. From the homepage tier table: each tier lists 'Køpoeng' (queue points) of 15/30/80/150. Elite's benefit list states "Høyest mulig køprioritet, høyere enn staff" (highest possible queue priority, higher than staff). A future_queue resource is present in the manifest. On a 200-slot whitelisted server this is the single most material paid advantage: paid access to the city itself when it is full.
finding rests on the store catalog, which the three cited pages do not cover; verified via Wayback 2026-05-31 as supporter roles only. (2) Queue priority is not an Elite-only perk:
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This is my synthesis of the tier table against the store surface, not a quote. Crucially, I could NOT find any FutureRP statement claiming its store is non-pay-to-win: the ToS (vilkar) says nothing about purchases, refunds, supporter tiers or in-game advantage, and the rules page says nothing about donator perks. The only 'no pay-to-win' language found in searches belongs to unrelated stores with similar names. The ToS does ban third-party software that gives an unfair advantage ("Cheats, exploits og programvare som gir urettferdig fordel er ikke tillatt"), but that is about cheating, not purchases. A directory should therefore describe the perks factually rather than repeat any P2W claim.
The server's public supporter wall lists 30 active supporters, skewed toward the cheaper tiers: 13 Supporter, 9 Pluss, 7 Premium, 1 Elite.
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Retrieved from the site's own public, unauthenticated endpoint https://futurerp.no/api/supporters, which powers the 'Se våre supportere' section on the homepage. It returns 30 records with fields userId, userName, roleType, profilePicture. I aggregated counts only and did not compile the individual Discord identities. Applying the published tier prices gives an implied ceiling of roughly EUR 845/month if every listed supporter is currently paying. Treat that figure as a derived estimate, not a disclosed revenue number: the wall may be non-exhaustive, and Discord roles can persist after a subscription lapses.
NOTABLE: the top Elite tier (EUR 75/mnd) explicitly sells queue priority ranked ABOVE staff.
server's own claimfuturerp.noShow the evidenceHide the evidence
Homepage, Elite tier bullet, verbatim: "Høyest mulig køprioritet, høyere enn staff" ("Highest possible queue priority, higher than staff"). Elite also grants a "Direkte feedback-kanal til utviklerne" (direct feedback channel to the developers).
Monetization is a four-tier monthly subscription priced in EUR, not NOK, despite being a Norwegian-only server: Supporter EUR 15, Pluss EUR 25, Premium EUR 50, Elite EUR 75 per month.
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Homepage "Støtt serveren / Velg ditt nivå": Supporter EUR 15/mnd (15 Køpoeng, Discord role in tier colour, dev peeks, thanks on site, 1 extra character slot, exclusive supporter channel, /autokeys). Pluss EUR 25/mnd (30 Køpoeng, 2 extra character slots, prioritised ticket support). Premium EUR 50/mnd, marked "Best verdi" (80 Køpoeng, 3 extra character slots, exclusive premium channel, own BOOMBOX item ingame, vouch 1 player/mnd). Elite EUR 75/mnd (150 Køpoeng, highest queue priority, dev feedback channel, vouch 1 extra player/mnd). Store redirects to future-rp.tebex.io. Perks are queue/convenience/cosmetic plus character slots rather than direct cash or weapons, so it is not classic pay-to-win, but character slots, a BOOMBOX item and køpoeng are gameplay-adjacent.
The server's own public API lists 30 current supporters across tiers: 13 Supporter, 9 Pluss, 7 Premium, 1 Elite. That implies roughly EUR 845/month gross if all are concurrently active.
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https://futurerp.no/api/supporters returns a JSON array of 30 objects with Discord userId, userName, roleType and avatar URL. Aggregated by roleType: SUPPORTER 13, PLUSS 9, PREMIUM 7, ELITE 1. Multiplying tier prices (15/25/50/75 EUR) gives ~EUR 845/mnd. Caveat: this is the public "Se våre supportere" wall, so it may exclude opted-out supporters and may retain lapsed ones; treat as an order-of-magnitude figure. I deliberately did not record the individual supporters' names or Discord IDs, as that is personal data of private individuals and inappropriate to republish in a directory.
Measured, not advertised
How busy it really is
FutureRP.no (Cfx.re listing 96g9za) is marked "This server is private" on its Cfx.re listing, is configured for 200 slots, and is registered to the Cfx account devFUTURE (forum.cfx.re/u/devFUTURE).
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The Cfx "private" marker means the connect endpoint is hidden, not that the server is whitelisted; FutureRP separately documents a whitelist process on its own site (Discord application, review, interview, 18+ Vipps verification), which is self-reported. Owner and server variables (e.g. snag_weapon_metas V1.1.5) are not rendered on the detail page itself but are present in the Cfx API record behind the listing. Live population was not measured reliably: a single snapshot showed 4/200 on Cfx while the server simultaneously self-reported 5, and futurerp.no/api/players (the operator's own endpoint, not an independent source) also returned 4. Do not present any of these as typical population. The Cfx.re detail page for 96g9za renders hostname FutureRP.no, the tagline "En ny standard innenfor FiveM rollespill!", '4/200', 'This server is private.', owner devFUTURE, DLC level 'Bottom Dollar Bounties', tags norsk/norwegian/rp/futurerp/future, and a server var snag_weapon_metas: V1.1.5. The 4/200 figure is a single live snapshot taken during this research and should not be presented as typical population. The site's own https://futurerp.no/api/players endpoint returned 4 at the same moment, corroborating the snapshot.
FutureRP.no was configured as a 200-slot server: all 48 tracker snapshots on gtaboom, spanning 2026-05-27 to 2026-05-29, report max_players = 200.
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Note that gtaboom last saw the server on 2026-05-29, so the figure reflects that observation window rather than confirmed current status. Extracted from the embedded snapshot JSON on gtaboom's server profile for cfx id 96g9za: {"captured_at":"2026-05-27T15:30:37.621+00:00","player_count":47,"max_players":200}. All 48 snapshots (2026-05-27 to 2026-05-29) carry max_players=200, so the slot count is stable and not a momentary reading. The page also renders "6 / 200 players".
gtaboom lists FutureRP.no at "Peak players today 114" and "Average players today 27", but the tracker's last poll was 2026-05-29 06:39 UTC (last_snapshot_at = 2026-05-29T06:39:30.446+00:00) and "today" is a rolling 24-hour window ending at that crawl (28 Ma...
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y 06:39 - 29 May 06:39 UTC), not the present date and not the calendar day 29 May. As of 15 July 2026 the figures are ~47 days stale and must be cited as "peak 114 / average 27 over the 24h to 29 May 2026 06:39 UTC (gtaboom, last crawl)", never as current. Note also that 114 exceeds the maximum value (98) in gtaboom's own published 48-point snapshot series, which is downsampled, so the peak it reports cannot be verified from the data it displays. Page renders "Peak players today 114" and "Average players today 27". The underlying JSON gives last_snapshot_at = 2026-05-29T06:39:30.446+00:00. Since the tracker has not polled since 29 May 2026 and today is 15 July 2026, these figures are roughly seven weeks stale and must be cited with the 29 May 2026 date, never as current. Anyone reading the page at face value would misreport them as live.
Across the 48 published snapshots (2026-05-27 15:30 to 2026-05-29 06:39 UTC), FutureRP.no ranged from 1 to 98 concurrent players with a mean of 31.1.
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Computed directly from the 48 captured_at/player_count pairs in the page's RSC payload. Min 1, max 98, mean 31.1 of 200 slots. Note the displayed-window max (98) is lower than gtaboom's stated peak (114) because the snapshot series has a ~4h gap between 2026-05-27T18:32 and 2026-05-27T22:37 UTC, which covers the prime evening window; gtaboom labels the series "Last 48 usable checks", implying dropped polls. The 114 peak most likely fell in that gap. Both numbers are reported here rather than reconciled, since I cannot verify the 114 from raw data.
Live re-measurement on 2026-07-15 returns approximate_presence_count of 271, not 274. Member count of 3900 is confirmed exactly.
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Recommended phrasing: "~3,900 Discord members, with roughly 270 online at time of check (Discord invite API, 2026-07-15)" (and label it as Discord community size rather than in-game player population.) Fetched from Discord's invite API: https://discord.com/api/v10/invites/futurerp?with_counts=true returns approximate_member_count: 3900, approximate_presence_count: 274, guild name "Future", guild id 1307510014352818216, vanity_url_code "futurerp", premium_subscription_count (boosts): 43, description "Vi setter en ny standard innenfor FiveM rollespill. Bli med på reisen!". Verified twice with identical results. This is the ONLY genuinely current population signal I could obtain; the ~7% online ratio (274/3900) is normal for a gaming Discord. The guild is DISCOVERABLE and COMMUNITY-enabled.
The server's official Discord invite is reachable via the vanity domain discord.futurerp.no, which 301-redirects to discord.gg/z54vCqqTgj.
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Both the vanity code "futurerp" and the code "z54vCqqTgj" resolve to the same guild (id 1307510014352818216, name "Future", tag "FRP"), and the guild's own vanity_url_code field is "futurerp". futurerp.no links to discord.futurerp.no from its own site, and the subdomain sits on the same DNS/IPs as the main domain, confirming the Discord belongs to FutureRP.no. Approximate member count is ~3,900 per Discord's API; do not state the online count as a fixed or "identical" figure, as it fluctuates in real time (measured 274 and 271 seconds apart). curl on https://discord.futurerp.no returns 301 -> https://discord.gg/z54vCqqTgj. Querying the invite API for both the vanity code "futurerp" and the code "z54vCqqTgj" returns the identical guild id 1307510014352818216 and identical counts (3900 members / 274 online), confirming the two invites are the same community and that the Discord genuinely belongs to FutureRP.no.
The FutureRP Discord guild was created on 2024-11-17, indicating the community is at least ~20 months old as of July 2026.
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Decoded from the Discord snowflake guild id 1307510014352818216: (id >> 22) + 1420070400000 = 2024-11-17 00:57 UTC. This is a reliable structural property of Discord IDs, not a self-reported claim. Caveat: guild creation marks when the Discord was made, which is typically before public server launch, so this is a lower bound on community age, not a server launch date.
gtaboom's FiveM crawler is frozen site-wide since 2026-05-29; FutureRP.no's stale data is NOT evidence that the server went offline or was delisted.
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Control test that overturned my initial hypothesis. FutureRP.no shows last_seen_at 2026-05-29T06:39:30. I checked three unrelated servers on the same tracker: Raycin (zrg49d) last_seen 2026-05-29T04:06:22; Northgate Roleplay (6abde7) last_seen 2026-05-29T05:45:05; Nova Response RP (epbkrb) last_seen 2026-05-29T03:41:53. Every server's data stops on the same day, so the freeze is the tracker's, not the server's. Supporting evidence the server still exists: https://cfx.re/join/96g9za still returns <title>FutureRP.no / Cfx.re</title>. This finding is a warning against publishing "server appears dead/declining" based on this tracker.
gtaboom's "first seen 2026-04-14" is the tracker's own crawler start date and must NOT be published as FutureRP.no's launch date.
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FutureRP.no (96g9za) first_seen_at = 2026-04-14T05:17:21. Northgate Roleplay (6abde7) first_seen_at = 2026-04-14T05:17:42 and Nova Response RP (epbkrb) first_seen_at = 2026-04-14T05:17:38 - all within ~21 seconds of each other. Unrelated servers cannot have launched in the same 21-second window; this is when gtaboom began indexing. The Discord guild dating to 2024-11-17 independently contradicts an April 2026 launch.
Staff and the entity behind the server
Who runs it
As of July 2026, FutureRP's /team page lists 32 staff entries across five tiers: 7 Administratorer (including mikkel, the sole 'Systemadmin'), 4 Utviklere, 5 Senior Moderatorer, 10 Moderatorer, and 6 Verifiseringsagenter.
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Entries use Discord display names, a mix of handles, first names, and surnames, rather than full names. 'Henrik' appears in both the Administrator and Utvikler tiers and may be the same person, so the roster covers 31-32 distinct individuals. Self-reported by the server; the page carries no date and the roster may change. From /team. Administratorer: mikkel (Systemadmin), Thomas, Addi, Henrik, Xemu, Cæpe, Doobie. Utviklere: Asphaug, Devstad, "Henrik / QowG", Kristoffer. Senior Moderatorer: Per, Sathia, "K B", Mygz, Neffiizz. Moderatorer: kasper, _sola_, LordRodal, Einar, Angermo, Fleksnes👑, Jeanett, Dahl, Emma, Sakiisak. Verifiseringsagenter: grey.png, Bobbylatex, Crimsen, Marcus!, onkel_johnny, Berg91. Only handles are published, no real names. "mikkel" holds the unique "Systemadmin" title, suggesting a single technical owner rather than a flat admin group.
FutureRP's /team page lists 'Verifiseringsagenter' as a distinct staff rank, separate from Administratorer (7), Utviklere (4), Senior Moderatorer (5) and Moderatorer (10), with six members as of July 2026 (grey.png, Bobbylatex, Crimsen, Marcus!, onkel_johnn...
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y, Berg91). The /team page lists a distinct section "Verifiseringsagenter" with six named members (grey.png, Bobbylatex, Crimsen, Marcus!, onkel_johnny, Berg91), separate from Administratorer (7), Utviklere (4), Senior Moderatorer (5) and Moderatorer (10). The interview step is therefore staffed by a specialised role rather than by general moderators.
The team publicly lists 7 administrators, 4 developers, 5 senior moderators, 10 moderators and 6 verification agents (32 staff total), and is actively recruiting developers.
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futurerp.no/team lists Administratorer (mikkel as Systemadmin, Thomas, Addi, Henrik, Xemu, Cæpe, Doobie), Utviklere (Asphaug, Devstad, Henrik/QowG, Kristoffer), Senior Moderatorer (Per, Sathia, K B, Mygz, Neffiizz), Moderatorer (kasper, _sola_, LordRodal, Einar, Angermo, Fleksnes, Jeanett, Dahl, Emma, Sakiisak) and Verifiseringsagenter (grey.png, Bobbylatex, Crimsen, Marcus!, onkel_johnny, Berg91). A banner on the team page reads "NÅ: Vi søker dyktige utviklere! Søk her", and the forum hosts a 'Søk utvikler' application form stating the development team is seeking new additions. The homepage markets "staff som medspillere". All figures are self-reported by the server and current as of the last check. futurerp.no/team lists Administratorer (mikkel as Systemadmin, Thomas, Addi, Henrik, Xemu, Cæpe, Doobie), Utviklere (Asphaug, Devstad, Henrik/QowG, Kristoffer), Senior Moderatorer (Per, Sathia, K B, Mygz, Neffiizz) and Moderatorer (kasper, _sola_). A banner reads "Vi søker dyktige utviklere!" (we are looking for skilled developers) and the forum has a 'Søk utvikler' form. A four-person dev team is consistent with the 138 custom future_ resources. The homepage also markets "staff som medspillere" (staff as fellow players).
FutureRP.no's privacy policy names Skretteberg AS (org.nr 937 577 648) as data controller (behandlingsansvarlig).
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The Brønnøysund Register confirms SKRETTEBERG AS is an active Norwegian aksjeselskap registered 21 April 2026 (founded 13 April 2026), based in Drangedal, with næringskode 62.100 "Dataprogrammeringstjenester" and stated activity "Programvareutvikling." Note that the company was incorporated in April 2026, well after the server itself launched, and that the registry does not link the company to FutureRP, that connection comes from FutureRP's own privacy policy. The same policy also refers to a second entity, the sole proprietorship Mikkel Skretteberg (org.nr 936 488 463, same address), which hosts a local backup server. The privacy policy at futurerp.no/personvern names the entity: "Skretteberg AS", "ORG 937 577 648". Cross-checked against the Brønnøysund Register Centre (Enhetsregisteret) open API, which returns navn "SKRETTEBERG AS", organisasjonsform AS (Aksjeselskap), næringskode 62.100 "Dataprogrammeringstjenester", vedtektsfestet formaal "Selge varer og tjenester innen programvare..." and aktivitet "Programvareutvikling." (translation: sale of goods and services in software; software development). This is the registry record, not a self-claim.
The staff structure is a 32-person tiered team branded "Team Future", led by systemadmin mikkel, with no public founder narrative.
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futurerp.no/team lists: 1 Systemadmin (mikkel); 6 Administrators (Thomas, Addi, Henrik, Xemu, Cæpe, Doobie); 4 Utviklere/developers (Asphaug, Devstad, Henrik/QowG, Kristoffer); 5 Senior Moderators (Per, Sathia, K B, Mygz, Neffiizz); 10 Moderators (kasper, _sola_, LordRodal, Einar, Angermo, Fleksnes, Jeanett, Dahl, Emma, Sakiisak); 6 Verifiseringsagenter (grey.png, Bobbylatex, Crimsen, Marcus!, onkel_johnny, Berg91). All are Discord handles/first names only. The site credits "Team Future" as developer and gives no founding story, founder bios, or dates.
Discord, forum, reputation
The community
The FutureRP Discord (vanity invite discord.gg/futurerp, guild ID 1307510014352818216, guild name "Future") had approximately 3,900 members, 274 online, and 43 Nitro boosts as of a live snapshot on 2026-07-15.
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Verification level 2; features include COMMUNITY, DISCOVERABLE, and AGE_VERIFICATION_LARGE_GUILD. It is NOT a Discord Partnered or Verified guild, its cosmetic perks (animated banner/icon, role icons, invite splash, 100MB uploads) are unlocked by its 43 boosts under Discord's tierless boosting system. The guild snowflake decodes to 2024-11-17, the earliest date attested by the Discord API for the guild itself; this is when the Discord server was created and is not established as the community's founding date. Counts are Discord-computed (not operator-supplied) but are approximate and drift over time. Discord invite API (invites/futurerp?with_counts=true) returned approximate_member_count 3900, approximate_presence_count 274, premium_subscription_count 43, guild name "Future", vanity_url_code "futurerp", verification_level 2, features include COMMUNITY, DISCOVERABLE, PARTNERED-adjacent perks and AGE_VERIFICATION_LARGE_GUILD. Guild description: "Vi setter en ny standard innenfor FiveM rollespill. Bli med på reisen!" ("We are setting a new standard within FiveM roleplay. Join the journey!") The guild snowflake ID 1307510014352818216 decodes to a creation date around mid-November 2024, which is the earliest datable artefact of the community. Counts are a live snapshot fetched during this research and will drift.
The community runs a XenForo forum (forum.futurerp.no, DohTheme, in Norwegian) that the homepage advertises as new ('NYTT: Vi har fått nytt forum').
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The forum's own statistics reported 464 threads, 2,180 posts and 402 members at time of checking (newest member 'Gundersnn'), figures that are self-reported by the site and change over time. The forum's launch date is not stated on the site. Homepage banner: "NYTT: Vi har fått nytt forum" ("NEW: We have got a new forum"). Forum statistics: Threads 464, Posts 2,180, Members 402, newest member "Gundersnn", 0 members and 1 guest online at fetch time. Platform is XenForo with the DohTheme theme, in Norwegian. The gap between ~3,900 Discord members and 402 forum members suggests Discord remains the real centre of gravity.
The Discord (guild "Future", id 1307510014352818216, reachable via both discord.futurerp.no and the futurerp vanity) has roughly 3,900 members per Discord's own approximate count, and is set to verification level 2 ("Medium"), meaning a member needs a verif...
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ied email and an account at least 5 minutes old before they can send messages. That is close to Discord's baseline anti-spam setting rather than a meaningful screening step, and it is not phone verification (level 4). FutureRP's website separately confirms whitelist applications are submitted in Discord, followed by verification, an interview, and assessment. Discord invite API for the vanity code futurerp (https://discord.com/api/v9/invites/futurerp?with_counts=true) returns guild id 1307510014352818216, name "Future", member_count 3900, online_count 274, vanity_url_code "futurerp", verification_level 2, premium_tier 3 with 43 boosts. Verification level 2 ("Medium") requires an account registered on Discord for longer than 5 minutes and a verified email. Description: "Vi setter en ny standard innenfor FiveM rollespill. Bli med på reisen!" (We are setting a new standard within FiveM roleplay. Join the journey!) Counts are a live snapshot from the date of retrieval.
on 3,900 (Discord bucket-rounds approximate_member_count); attribute the 20-month age as
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Discord figures from the public invite API for the invite that https://discord.futurerp.no actually resolves to (z54vCqqTgj, guild id 1307510014352818216), with guild description "Vi setter en ny standard innenfor FiveM rollespill. Bli med på reisen!". Note: the invite code spdgc7DzMk that appears in search results for 'Future Roleplay' is a DIFFERENT server. The guild snowflake dates creation to 2024-11-17, making the project roughly 20 months old as of July 2026. Forum stats read from forum.futurerp.no. All are point-in-time snapshots.
CORRECTION FLAG: the widely-surfaced "57,873 Discord members" figure belongs to the DUTCH Future Roleplay, not FutureRP.no. The Norwegian Discord has approximately 3,900 members.
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Multiple search summaries asserted "The FutureRP Discord server had 57,873 members" while describing the Norwegian server. I resolved discord.futurerp.no -> https://discord.gg/z54vCqqTgj and queried the Discord invite API directly: guild "Future", id 1307510014352818216, approximate_member_count 3900, approximate_presence_count 274, vanity code "futurerp", description "Vi setter en ny standard innenfor FiveM rollespill. Bli med på reisen!" ("We are setting a new standard within FiveM roleplay. Join the journey!").
Presence is a live value, 271 at re-check, not 274; publish it as an approximate snapshot with a timestamp rather than a fixed figure. Keep "~3,900" (Discord's rounded approximate_member_count), never "3,900 members".
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Keep the date scoped as "Discord created 2024-11-17" (it is the guild snowflake timestamp, not a verified founding date for the RP server.) Discord invite API: approximate_member_count 3900, approximate_presence_count 274, verification_level 2, features include DISCOVERABLE, COMMUNITY, VANITY_URL, AGE_VERIFICATION_LARGE_GUILD. Creation date derived by decoding guild snowflake 1307510014352818216 -> 2024-11-17T00:57:59Z. Invite landing channel is "📜・informasjon". Invite created by user "Xemu" (listed as an Administrator on the team page).
The forum is small and its discussion content is closed to the public: 464 threads, 2,180 posts, and 402 members, with zero threads publicly readable.
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Logged-out visitors get "Fant ingen resultater" on /whats-new/posts/, direct thread URLs return HTTP 403, the forum RSS feed is empty, and the sitemap contains no thread URLs (400 entries: 399 member profiles plus the homepage). Member profiles and the category structure (player reports, refunds, corruption applications, character deletion/freeze, staff complaints, staff and developer recruitment) are publicly visible, so the forum is not "entirely" closed, but no community sentiment, drama, or moderation history can be read without an account. The ~3,900 Discord comparison needs its own source before use. forum.futurerp.no (XenForo) footer statistics: Threads 464, Posts 2,180, Members 402, latest member "Gundersnn". I fetched the full sitemap: 400 URLs total, ALL of them /members/ profile pages, with exactly 0 thread URLs (grep -c 'threads' = 0). /whats-new/posts/ returns "Fant ingen resultater" ("Found no results") to logged-out visitors. So no community sentiment, drama, or moderation history can be read from the forum without an account. Note 402 forum members vs ~3,900 Discord members: the forum is a small subset.
What can actually be dated
History
The entry documentation carries recent self-reported revision dates: terms last updated 26.02.2026 and privacy policy last updated 22.04.2026, both following the 07.02.2026 age-limit change logged on /regler.
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The Vipps verification step is documented consistently across both pages as part of the whitelist process. The /vilkar page carries a last-updated date of 26.02.2026 and /personvern carries 22.04.2026, both shortly after the 07.02.2026 age-limit change logged on /regler. The dates indicate the Vipps verification step is a current, live requirement rather than an aspirational or stale policy.
The domain futurerp.no was registered 2024-08-20 (Norid registry whois: Created 2024-08-20, last updated 2025-07-24, registrar REG42-NORID), the earliest hard anchor for the project's existence, predating its Discord (created 2024-11-17) and its first archi...
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ved site capture (2025-02-14). Domain creation marks when the name was claimed, not when the server opened; note also that a .no holder transfer does not reset the Created date, so this is an upper bound on the project's age rather than proof the current team registered it. Norid whois (whois.norid.no) for futurerp.no returns "Created: 2024-08-20", "Last updated: 2025-07-24", Registrar Handle REG42-NORID. Norid is the authoritative .no registry. Domain creation marks when the name was claimed, not when the server opened.
The FutureRP Discord guild ("Future", ID 1307510014352818216) was created 2024-11-17T00:57:59Z, derived from the Discord snowflake.
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This is an anchor only, NOT a founding date: it marks when the current guild ID was minted and cannot rule out an earlier guild, an earlier community, or an earlier site. Notably the futurerp.no domain was registered 2024-08-20, roughly three months before the guild, so the guild does NOT predate the project's public presence. (Remove the DETAIL's claim that "Guild creation precedes the public site build" -- it is unsupported by the cited sources and contradicted in direction by the domain registration date.) The official invite link discord.futurerp.no 301-redirects to https://discord.gg/z54vCqqTgj. The Discord invite API returns guild name "Future", id 1307510014352818216, vanity_url_code "futurerp", description "Vi setter en ny standard innenfor FiveM rollespill. Bli med på reisen!" (translation: "We are setting a new standard within FiveM roleplay. Join the journey!"). Decoding the snowflake ((id >> 22) + 1420070400000) yields 2024-11-17T00:57:59Z. The invite was created by user "xemuu", matching "Xemu - Administrator" on the team page. Guild creation precedes the public site build and cannot be treated as the launch.
As of 2025-07-20 FutureRP had NOT yet opened - the archived site explicitly said the server was still under development.
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Wayback Machine snapshot 20250720083645 of futurerp.no reads: "En ny standard innen FiveM rollespill", "Serveren er under utvikling, vi åpner snart. Gjør deg klar!" (translation: "The server is under development - we open soon. Get ready!"), plus "NÅ: Future slipper sneakpeeks i Discord!" and footer "Utviklet av Team Future ... © 2025". This is the single most valuable dating evidence found: it hard-bounds the launch to AFTER 2025-07-20, eight months after the Discord guild was created.
What we could not find
We looked for these and came up empty. Listing them is the honest thing to do: a missing section above means we could not verify it, not that it does not exist.
- ·The actual whitelist application questions. The privacy policy proves they exist ("Svar på whitelistspørsmål") but the form is inside Discord behind membership. No public copy found on the site, forum, or any third-party page.
- ·How long the process takes. No SLA, no estimated turnaround, no queue-length indication anywhere on futurerp.no, /vilkar, /personvern, /regler or the forum. Searched in Norwegian for processing time and interview wait.
- ·An explicit list of rejection reasons for whitelist applications. The terms only list grounds for removing access from existing users (breaking terms/rules, false information, ban evasion). Nothing states why an application is denied.
- ·Whether there is a cooldown or quarantine before re-applying after a rejection. Searched /regler and /vilkar for "karantene", "sperrefrist" and reapplication language. No such rule is published.
- ·The interview format. Not stated whether it is voice or text, its duration, whether it is in Discord or in-game, whether it is scheduled or on-demand, or whether it must be conducted in Norwegian. Only that it is with a verifiseringsagent and that "Intervjunotater" are recorded.
- ·Whether Vipps verification is mandatory for every applicant or only requested in some cases. /vilkar states it as the mechanism for the age check, but no page says explicitly that an applicant can be whitelisted without completing it, nor what happens if you have no Vipps (e.g. non-Norwegian applicants without a Norwegian bank identity).
- ·The pre-07.02.2026 age limit. The changelog says the limit was "justert til fylt 18" but never states what it was before, and no archived version of the rules was located.
- ·cfx.re server id 96g9za could not be resolved. https://servers-frontend.fivem.net/api/servers/single/96g9za returns HTTP 404, and https://servers.fivem.net/servers/detail/96g9za renders as a client-side shell with no server data in the HTML. Could not independently confirm slot count, live players, or the server's own cfx.re description/tags from the FiveM master list.
- ·Independent, third-party accounts of the FutureRP application experience. Every substantive entry claim traces back to futurerp.no itself. Norwegian searches surfaced only the server's own pages plus unrelated servers (TigerstadenRP, Project NXT) and generic FiveM whitelist tutorials. No forum thread, Reddit post, YouTube walkthrough or review describing an actual FutureRP application or interview was found.
- ·Whether the Vipps integration is a real registered Vipps merchant/Login client. A portal.vipps.no registration-template URL appeared in search results but could not be tied to FutureRP, so the integration is confirmed only by FutureRP's own description of it.
- ·Tebex store contents. store.futurerp.no redirects to future-rp.tebex.io, which sits behind a Cloudflare 'Just a moment...' challenge and returned HTTP 403 to every request, including the four specific package URLs (7133991-7133994) and /category/supporter. I did not attempt to bypass the challenge. Consequence: I could NOT independently verify the tier prices against the checkout, could NOT confirm whether the store's currency is really EUR at checkout, and could NOT enumerate whether any non-supporter categories exist (e.g. cosmetics, vehicles, priority items). Everything about the store's contents rests on the four package links and tier table published on futurerp.no itself.
- ·Any FutureRP statement about pay-to-win. The ToS (/vilkar) covers age, conduct, termination, liability and Norwegian jurisdiction but is completely silent on purchases, donations, supporter tiers, refunds and in-game advantage. The rules (/regler) never mention donator or supporter perks. There is no visible refund policy for real-money purchases (the forum's 'refusjonsøknad' is for in-game items lost to bugs, not for money). WARNING for the directory: search engines surface 'non-pay-to-win, purely cosmetic' copy and 'imports, one-of-ones, MLOs, customized guns' copy under the FutureRP name, but that belongs to futurerp.tebex.io / futureshop.tebex.io / futurerp-store.tebex.io, which are DIFFERENT servers. Do not attribute any of it to futurerp.no.



